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Searched refs:TOKEN_GEOMETRY (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluShaderLibrary.cpp373 TOKEN_GEOMETRY, enumerator
650 { "geometry", TOKEN_GEOMETRY }, in advanceToken()
860 case TOKEN_GEOMETRY: return "geometry"; in getTokenName()
919 case TOKEN_GEOMETRY: return (1 << glu::SHADERTYPE_GEOMETRY); in getShaderStageLiteralFlag()
1310 m_curToken == TOKEN_GEOMETRY) in parsePipelineProgram()
1326 … case TOKEN_GEOMETRY: program.sources.sources[SHADERTYPE_GEOMETRY].push_back(source); break; in parsePipelineProgram()
1395 m_curToken == TOKEN_GEOMETRY) in parseShaderCase()
1411 case TOKEN_GEOMETRY: geometrySources.push_back(source); break; in parseShaderCase()