Searched refs:TOKEN_VERTEX (Results 1 – 1 of 1) sorted by relevance
340 TOKEN_VERTEX, enumerator617 { "vertex", TOKEN_VERTEX }, in advanceToken()856 case TOKEN_VERTEX: return "vertex"; in getTokenName()917 case TOKEN_VERTEX: return (1 << glu::SHADERTYPE_VERTEX); in getShaderStageLiteralFlag()1306 else if (m_curToken == TOKEN_VERTEX || in parsePipelineProgram()1322 case TOKEN_VERTEX: program.sources.sources[SHADERTYPE_VERTEX].push_back(source); break; in parsePipelineProgram()1391 m_curToken == TOKEN_VERTEX || in parseShaderCase()1407 case TOKEN_VERTEX: vertexSources.push_back(source); break; in parseShaderCase()