Searched refs:ThreadContext (Results 1 – 12 of 12) sorted by relevance
30 void *mem = MmapOrDie(sizeof(ThreadContext), "ThreadContext"); in CreateThreadContext()31 return new(mem) ThreadContext(tid); in CreateThreadContext()51 ThreadContext::ThreadContext(int tid) in ThreadContext() function in __lsan::ThreadContext66 void ThreadContext::OnStarted(void *arg) { in OnStarted()76 void ThreadContext::OnFinished() { in OnFinished()101 ThreadContext *CurrentThreadContext() { in CurrentThreadContext()106 return (ThreadContext *)thread_registry->GetThreadLocked(GetCurrentThread()); in CurrentThreadContext()136 ThreadContext *context = static_cast<ThreadContext *>( in GetThreadRangesLocked()
22 class ThreadContext : public ThreadContextBase {24 explicit ThreadContext(int tid);49 ThreadContext *CurrentThreadContext();
22 ThreadContext *t; \
123 struct ThreadContext { struct133 static ThreadContext* Get() { in Get() argument134 return reinterpret_cast<ThreadContext*>(SkTLS::Get(Create, Delete)); in Get()137 ThreadContext() in ThreadContext() function144 static void* Create() { return new ThreadContext; } in Create() argument145 static void Delete(void* context) { delete reinterpret_cast<ThreadContext*>(context); } in Delete() argument158 ThreadContext* ctx = ThreadContext::Get(); in nullGLGenBuffers()171 ThreadContext* ctx = ThreadContext::Get(); in nullGLBufferData()204 return ++ThreadContext::Get()->fCurrProgramID; in nullGLCreateProgram()208 return ++ThreadContext::Get()->fCurrShaderID; in nullGLCreateShader()[all …]
25 ThreadContext::ThreadContext(int tid) in ThreadContext() function in __tsan::ThreadContext34 ThreadContext::~ThreadContext() { in ~ThreadContext()38 void ThreadContext::OnDead() { in OnDead()42 void ThreadContext::OnJoined(void *arg) { in OnJoined()53 void ThreadContext::OnCreated(void *arg) { in OnCreated()69 void ThreadContext::OnReset() { in OnReset()75 void ThreadContext::OnDetached(void *arg) { in OnDetached()88 void ThreadContext::OnStarted(void *arg) { in OnStarted()132 void ThreadContext::OnFinished() { in OnFinished()159 ThreadContext *tctx;[all …]
183 void ScopedReport::AddThread(const ThreadContext *tctx, bool suppressable) { in AddThread()208 static ThreadContext *FindThreadByUidLocked(int unique_id) { in FindThreadByUidLocked()210 return static_cast<ThreadContext *>( in FindThreadByUidLocked()215 static ThreadContext *FindThreadByTidLocked(int tid) { in FindThreadByTidLocked()217 return static_cast<ThreadContext*>( in FindThreadByTidLocked()223 ThreadContext *tctx = static_cast<ThreadContext*>(tctx_base); in IsInStackOrTls()232 ThreadContext *IsThreadStackOrTls(uptr addr, bool *is_stack) { in IsThreadStackOrTls()234 ThreadContext *tctx = static_cast<ThreadContext*>( in IsThreadStackOrTls()248 if (const ThreadContext *tctx = FindThreadByUidLocked(unique_tid)) in AddThread()313 ThreadContext *tctx = FindThreadByUidLocked(creat_tid); in AddLocation()[all …]
383 ThreadContext *tctx;427 class ThreadContext : public ThreadContextBase {429 explicit ThreadContext(int tid);430 ~ThreadContext();531 void AddThread(const ThreadContext *tctx, bool suppressable = false);
364 ThreadContext *tctx = static_cast<ThreadContext*>(tctx_base); in UpdateClockCallback()407 ThreadContext *tctx = static_cast<ThreadContext*>(tctx_base); in UpdateSleepClockCallback()
149 class ThreadContext; variable
85 void *mem = internal_alloc(MBlockThreadContex, sizeof(ThreadContext)); in CreateThreadContext()86 return new(mem) ThreadContext(tid); in CreateThreadContext()
META-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF ...
1003 MINIDUMP_LOCATION_DESCRIPTOR ThreadContext; member1018 MINIDUMP_LOCATION_DESCRIPTOR ThreadContext; member1041 MINIDUMP_LOCATION_DESCRIPTOR ThreadContext; member