Searched refs:TriColorShaderContext (Results 1 – 1 of 1) sorted by relevance
1703 class TriColorShaderContext : public SkShader::Context { class in SkTriColorShader1705 TriColorShaderContext(const SkTriColorShader& shader, const ContextRec&);1706 virtual ~TriColorShaderContext();1726 return new (storage) TriColorShaderContext(*this, rec); in onCreateContext()1733 bool SkTriColorShader::TriColorShaderContext::setup(const SkPoint pts[], const SkColor colors[], in setup()1769 SkTriColorShader::TriColorShaderContext::TriColorShaderContext(const SkTriColorShader& shader, in TriColorShaderContext() function in SkTriColorShader::TriColorShaderContext1773 SkTriColorShader::TriColorShaderContext::~TriColorShaderContext() {} in ~TriColorShaderContext()1776 return sizeof(TriColorShaderContext); in contextSize()1778 void SkTriColorShader::TriColorShaderContext::shadeSpan(int x, int y, SkPMColor dstC[], int count) { in shadeSpan()1908 SkTriColorShader::TriColorShaderContext* triColorShaderContext; in drawVertices()[all …]