Searched refs:V2SU (Results 1 – 2 of 2) sorted by relevance
454 for (VReg2SUnit &V2SU : make_range(CurrentVRegDefs.find(Reg), in addVRegDefDeps()457 if ((V2SU.LaneMask & LaneMask) == 0) in addVRegDefDeps()460 SUnit *DefSU = V2SU.SU; in addVRegDefDeps()476 LaneBitmask OverlapMask = V2SU.LaneMask & LaneMask; in addVRegDefDeps()477 LaneBitmask NonOverlapMask = V2SU.LaneMask & ~LaneMask; in addVRegDefDeps()479 CurrentVRegDefs.insert(VReg2SUnit(Reg, NonOverlapMask, V2SU.SU)); in addVRegDefDeps()480 V2SU.SU = SU; in addVRegDefDeps()481 V2SU.LaneMask = OverlapMask; in addVRegDefDeps()504 for (VReg2SUnit &V2SU : make_range(CurrentVRegDefs.find(Reg), in addVRegUseDeps()507 LaneBitmask PrevDefLaneMask = V2SU.LaneMask; in addVRegUseDeps()[all …]
996 for (const VReg2SUnit &V2SU in updatePressureDiffs() local998 SUnit *SU = V2SU.SU; in updatePressureDiffs()1189 for (const VReg2SUnit &V2SU in computeCyclicCriticalPath() local1191 SUnit *SU = V2SU.SU; in computeCyclicCriticalPath()