Searched refs:VBO_ATTRIB_FIRST_MATERIAL (Results 1 – 4 of 4) sorted by relevance
103 #define VBO_ATTRIB_FIRST_MATERIAL VBO_ATTRIB_MAT_FRONT_AMBIENT macro
100 if (i >= VBO_ATTRIB_FIRST_MATERIAL && in _playback_copy_to_current()
75 for (attr = 0; attr < VBO_ATTRIB_FIRST_MATERIAL; attr++) { in vbo_exec_eval_update()
1631 for (i = VBO_ATTRIB_FIRST_MATERIAL; i <= VBO_ATTRIB_LAST_MATERIAL; i++) { in _save_current_init()1632 const GLuint j = i - VBO_ATTRIB_FIRST_MATERIAL; in _save_current_init()