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Searched refs:VERTEX (Results 1 – 22 of 22) sorted by relevance

/external/llvm/test/CodeGen/ARM/
D2009-07-18-RewriterBug.ll5 %struct.VERTEX = type { %struct.VEC2, %struct.VERTEX*, %struct.VERTEX* }
6 %struct.edge_rec = type { %struct.VERTEX*, %struct.edge_rec*, i32, i8* }
9 …global [1 x i8*] [i8* bitcast (void (%struct.EDGE_PAIR*, %struct.VERTEX*, %struct.VERTEX*)* @build…
11 …struct.EDGE_PAIR* noalias nocapture sret %agg.result, %struct.VERTEX* %tree, %struct.VERTEX* %extr…
15 %0 = icmp eq %struct.VERTEX* %tree, null ; <i1> [#uses=1]
19 …%1 = getelementptr %struct.VERTEX, %struct.VERTEX* %tree, i32 0, i32 2 ; <%struct.VERTEX**> [#use…
20 %2 = load %struct.VERTEX*, %struct.VERTEX** %1, align 4 ; <%struct.VERTEX*> [#uses=2]
21 %3 = icmp eq %struct.VERTEX* %2, null ; <i1> [#uses=1]
25 %tree_addr.0.i = phi %struct.VERTEX* [ %5, %bb1.i ], [ %tree, %bb ] ; <%struct.VERTEX*> [#uses=3]
26 …%4 = getelementptr %struct.VERTEX, %struct.VERTEX* %tree_addr.0.i, i32 0, i32 1 ; <%struct.VERTEX
[all …]
/external/mesa3d/src/mesa/tnl_dd/
Dt_dd_triemit.h39 VERTEX *v0, in TAG()
40 VERTEX *v1, in TAG()
41 VERTEX *v2, in TAG()
42 VERTEX *v3 ) in TAG()
63 VERTEX *v0, in TAG()
64 VERTEX *v1, in TAG()
65 VERTEX *v2, in TAG()
66 VERTEX *v3 ) in TAG()
91 VERTEX *v0, in TAG()
92 VERTEX *v1, in TAG()
[all …]
Dt_dd_unfilled.h41 VERTEX *v[3]; in TAG()
44 v[0] = (VERTEX *)GET_VERTEX(e0); in TAG()
45 v[1] = (VERTEX *)GET_VERTEX(e1); in TAG()
46 v[2] = (VERTEX *)GET_VERTEX(e2); in TAG()
105 VERTEX *v[4]; in TAG()
108 v[0] = (VERTEX *)GET_VERTEX(e0); in TAG()
109 v[1] = (VERTEX *)GET_VERTEX(e1); in TAG()
110 v[2] = (VERTEX *)GET_VERTEX(e2); in TAG()
111 v[3] = (VERTEX *)GET_VERTEX(e3); in TAG()
Dt_dd_tritmp.h117 VERTEX *v[3]; in TAG()
126 v[0] = (VERTEX *)GET_VERTEX(e0); in TAG()
127 v[1] = (VERTEX *)GET_VERTEX(e1); in TAG()
128 v[2] = (VERTEX *)GET_VERTEX(e2); in TAG()
343 VERTEX *v[4]; in TAG()
350 v[0] = (VERTEX *)GET_VERTEX(e0); in TAG()
351 v[1] = (VERTEX *)GET_VERTEX(e1); in TAG()
352 v[2] = (VERTEX *)GET_VERTEX(e2); in TAG()
353 v[3] = (VERTEX *)GET_VERTEX(e3); in TAG()
604 VERTEX *v[2]; in TAG()
[all …]
Dt_dd_vb.c82 const VERTEX *src, in TAG()
192 void TAG(print_vertex)( struct gl_context *ctx, const VERTEX *v );
195 void TAG(print_vertex)( struct gl_context *ctx, const VERTEX *v ) in TAG()
/external/llvm/test/Transforms/ArgumentPromotion/
Dcallgraph-update.ll6 %struct.VERTEX = type { %struct.VEC2, %struct.VERTEX*, %struct.VERTEX* }
7 %struct.edge_rec = type { %struct.VERTEX*, %struct.edge_rec*, i32, i8* }
11 define i64 @build_delaunay(%struct.VERTEX* %tree, %struct.VERTEX* %extra) nounwind ssp {
/external/mesa3d/src/gallium/auxiliary/util/
Du_caps.c203 UTIL_CHECK_SHADER(VERTEX, MAX_INSTRUCTIONS, 512),
204 UTIL_CHECK_SHADER(VERTEX, MAX_INPUTS, 16),
205 UTIL_CHECK_SHADER(VERTEX, MAX_TEMPS, 32),
206 UTIL_CHECK_SHADER(VERTEX, MAX_ADDRS, 2),
207 UTIL_CHECK_SHADER(VERTEX, MAX_CONSTS, 256),
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp1344 VERTEX = (1<<0), enumerator
1346 BOTH = VERTEX|FRAGMENT
1371 if (cases[ndx].flags & VERTEX) in createCaseGroup()
1478 … 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFixed, evalTexture2D, VERTEX), in init()
1480 … 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFloat, evalTexture2D, VERTEX), in init()
1482 …f, 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DInt, evalTexture2D, VERTEX), in init()
1484 …, 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DUint, evalTexture2D, VERTEX), in init()
1492 ….0f, 1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeFixed, evalTextureCube, VERTEX), in init()
1494 ….0f, -1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeFloat, evalTextureCube, VERTEX), in init()
1496 …1.0f, 1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeInt, evalTextureCube, VERTEX), in init()
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/external/deqp/modules/gles3/scripts/
Dgen-uniform-blocks.py27 VERTEX = "VERTEX" variable
97 elif self.shaderType == VERTEX:
116 return [UniformBlockCase(name + "_vertex", VERTEX, source, valid),
/external/deqp/modules/gles31/scripts/
Dgen-uniform-blocks.py27 VERTEX = "VERTEX" variable
97 elif self.shaderType == VERTEX:
116 return [UniformBlockCase(name + "_vertex", VERTEX, source, valid),
/external/clang/test/CodeGen/
D2002-02-14-EntryNodePreds.c10 struct VERTEX *v;
/external/llvm/lib/Target/AMDGPU/
DAMDGPU.h103 VERTEX = 1, enumerator
DAMDGPUAsmPrinter.cpp293 case ShaderType::VERTEX: RsrcReg = R_028860_SQ_PGM_RESOURCES_VS; break; in EmitProgramInfoR600()
301 case ShaderType::VERTEX: RsrcReg = R_028868_SQ_PGM_RESOURCES_VS; break; in EmitProgramInfoR600()
529 case ShaderType::VERTEX: return R_00B128_SPI_SHADER_PGM_RSRC1_VS; in getRsrcReg()
DR600ControlFlowFinalizer.cpp51 MaxStackSize(ShaderType == ShaderType::VERTEX ? 1 : 0), in CFStack()
488 if (MFI->getShaderType() == ShaderType::VERTEX) { in runOnMachineFunction()
/external/mesa3d/src/gallium/drivers/nv50/codegen/
Dnv50_ir.cpp1103 PROG_TYPE_CASE(VERTEX, VERTEX); in nv50_ir_generate_code()
/external/mesa3d/src/mesa/program/
Dprogram_lexer.l255 vertex { return_token_or_IDENTIFIER(require_ARB_vp, VERTEX); }
Dprogram_parse.y188 %token VERTEX VTXATTRIB
1124 attribBinding: VERTEX vtxAttribItem
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
Dd3d11_screen.h82 UTIL_CHECK_SHADER(VERTEX, MAX_INPUTS, 16),
1480 IMPLEMENT_CREATE_SHADER(Vertex, VERTEX) in IMPLEMENT_CREATE_SHADER()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_swtcl.c499 #define VERTEX radeonVertex macro
/external/mesa3d/src/gallium/drivers/nv50/
Dnv50_vbo.c368 BCTX_REFN(nv50->bufctx_3d, VERTEX, buf, RD); in nv50_vertex_arrays_validate()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_swtcl.c375 #define VERTEX radeonVertex macro
/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_tris.c622 #define VERTEX intelVertex macro