Searched refs:WAIT_TIME_MS (Results 1 – 2 of 2) sorted by relevance
69 WAIT_TIME_MS = 1200, enumerator491 …m_testCtx.getLog() << TestLog::Message << int(WAIT_TIME_MS) << " ms busy wait" << TestLog::EndMess… in init()498 busyWait(WAIT_TIME_MS); in waitForGL()533 …m_testCtx.getLog() << TestLog::Message << "glFlush() followed by " << int(WAIT_TIME_MS) << " ms bu… in init()541 busyWait(WAIT_TIME_MS); in waitForGL()576 …m_testCtx.getLog() << TestLog::Message << "glFinish() followed by " << int(WAIT_TIME_MS) << " ms b… in init()584 busyWait(WAIT_TIME_MS); in waitForGL()
69 WAIT_TIME_MS = 200, enumerator78 DE_STATIC_ASSERT(MAX_SAMPLE_DURATION_US < 1000*WAIT_TIME_MS);621 …m_testCtx.getLog() << TestLog::Message << int(WAIT_TIME_MS) << " ms busy wait" << TestLog::EndMess… in init()628 busyWait(WAIT_TIME_MS); in waitForGL()663 …m_testCtx.getLog() << TestLog::Message << "glFlush() followed by " << int(WAIT_TIME_MS) << " ms bu… in init()671 busyWait(WAIT_TIME_MS); in waitForGL()706 …m_testCtx.getLog() << TestLog::Message << "glFinish() followed by " << int(WAIT_TIME_MS) << " ms b… in init()714 busyWait(WAIT_TIME_MS); in waitForGL()