Searched refs:WinSysReadBuffer (Results 1 – 9 of 9) sorted by relevance
362 if (ctx->WinSysReadBuffer in _mesa_resizebuffers()363 && ctx->WinSysReadBuffer != ctx->WinSysDrawBuffer) { in _mesa_resizebuffers()365 struct gl_framebuffer *buffer = ctx->WinSysReadBuffer; in _mesa_resizebuffers()
932 ctx->WinSysReadBuffer = NULL; in _mesa_initialize_context()1111 _mesa_reference_framebuffer(&ctx->WinSysReadBuffer, NULL); in _mesa_free_context_data()1435 if (newCtx && readBuffer && newCtx->WinSysReadBuffer != readBuffer) { in _mesa_make_current()1444 (curCtx->WinSysDrawBuffer || curCtx->WinSysReadBuffer) && in _mesa_make_current()1463 _mesa_reference_framebuffer(&newCtx->WinSysReadBuffer, readBuffer); in _mesa_make_current()
3401 struct gl_framebuffer *WinSysReadBuffer; /**< set with MakeCurrent */ member
1793 newReadFb = ctx->WinSysReadBuffer; in _mesa_BindFramebufferEXT()
360 dri_read->driverPrivate != ctx->WinSysReadBuffer) in nouveau_context_make_current()
624 struct gl_framebuffer *read = ctx->WinSysReadBuffer; in viewport()
723 stread = st_framebuffer_reuse_or_create(st->ctx->WinSysReadBuffer, in st_api_make_current()
757 XMesaBuffer xmreadbuf = XMESA_BUFFER(ctx->WinSysReadBuffer); in xmesa_viewport()
447 _mesa_make_current(old_context, old_context->WinSysDrawBuffer, old_context->WinSysReadBuffer); in _mesa_meta_free()