Searched refs:_beginPoint (Results 1 – 2 of 2) sorted by relevance
961 FX_FLOAT start_x = _info._fillColor->_shading->_beginPoint.x; in FillPathWithShading()962 FX_FLOAT start_y = _info._fillColor->_shading->_beginPoint.y; in FillPathWithShading()1403 _beginPoint = beginPoint; in CreateAxial()1423 _beginPoint = beginPoint; in CreateRadial()
489 CFX_PointF _beginPoint; variable