Searched refs:_isExtendedEnd (Results 1 – 2 of 2) sorted by relevance
990 if (!_info._fillColor->_shading->_isExtendedEnd) { in FillPathWithShading()1036 if (s2 <= 1.0f || _info._fillColor->_shading->_isExtendedEnd) { in FillPathWithShading()1052 if (!_info._fillColor->_shading->_isExtendedEnd) { in FillPathWithShading()1406 _isExtendedEnd = isExtendedEnd; in CreateAxial()1428 _isExtendedEnd = isExtendedEnd; in CreateRadial()
494 FX_BOOL _isExtendedEnd; variable