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Searched refs:addPrelude (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/animator/
DSkDrawGradient.cpp45 int SkDrawGradient::addPrelude() { in addPrelude() function in SkDrawGradient
129 if (addPrelude() == 0 || points.count() != 4) in getShader()
164 if (addPrelude() == 0) in getShader()
DSkDrawGradient.h31 int addPrelude();