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Searched refs:apple_glx_is_current_drawable (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/glx/apple/
Dapple_glx_context.h80 bool apple_glx_is_current_drawable(Display * dpy, void *ptr,
Dapple_glx_context.c466 apple_glx_is_current_drawable(Display * dpy, void *ptr, GLXDrawable drawable) in apple_glx_is_current_drawable() function
/external/mesa3d/src/glx/
Dglxcmds.c786 if(gc && apple_glx_is_current_drawable(dpy, gc->driContext, drawable)) { in glXSwapBuffers()