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Searched refs:attach_shader (Results 1 – 21 of 21) sorted by relevance

/external/mesa3d/src/mesa/main/
Dshaderapi.c209 attach_shader(struct gl_context *ctx, GLuint program, GLuint shader) in attach_shader() function
1013 attach_shader(ctx, program, shader); in _mesa_AttachObjectARB()
1021 attach_shader(ctx, program, shader); in _mesa_AttachShader()
1690 attach_shader(ctx, program, shader); in _mesa_CreateShaderProgramEXT()
/external/deqp/modules/gles2/functional/
Des2fNegativeShaderApiTests.cpp194 ES2F_ADD_API_CASE(attach_shader, "Invalid glAttachShader() usage", in init()
/external/deqp/modules/gles31/functional/
Des31fNegativeShaderApiTests.cpp232 void attach_shader (NegativeTestContext& ctx) in attach_shader() function
2424 {attach_shader, "attach_shader", "Invalid glAttachShader() usage" }, in getNegativeShaderApiTestFunctions()
/external/deqp/modules/gles3/functional/
Des3fNegativeShaderApiTests.cpp187 ES3F_ADD_API_CASE(attach_shader, "Invalid glAttachShader() usage", in init()
/external/deqp/android/cts/lmp/src/
Des31-lmp.txt13125 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.attach_shader
13414 dEQP-GLES31.functional.debug.negative_coverage.log.shader.attach_shader
13690 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.attach_shader
Des30-lmp.txt35158 dEQP-GLES3.functional.negative_api.shader.attach_shader
/external/deqp/android/cts/lmp/
Dgles31-master.txt13125 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.attach_shader
13414 dEQP-GLES31.functional.debug.negative_coverage.log.shader.attach_shader
13690 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.attach_shader
Dgles3-master.txt35158 dEQP-GLES3.functional.negative_api.shader.attach_shader
/external/deqp/android/cts/lmp-mr1/src/
Des31-lmp-mr1.txt13538 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.attach_shader
13829 dEQP-GLES31.functional.debug.negative_coverage.log.shader.attach_shader
14106 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.attach_shader
Des30-lmp-mr1.txt35236 dEQP-GLES3.functional.negative_api.shader.attach_shader
/external/deqp/android/cts/lmp-mr1/
Dgles31-master.txt13538 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.attach_shader
13829 dEQP-GLES31.functional.debug.negative_coverage.log.shader.attach_shader
14106 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.attach_shader
Dgles3-master.txt35236 dEQP-GLES3.functional.negative_api.shader.attach_shader
/external/deqp/android/cts/mnc/
Dgles31-master.txt15763 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.attach_shader
16058 dEQP-GLES31.functional.debug.negative_coverage.log.shader.attach_shader
16353 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.attach_shader
Dgles2-master.txt11650 dEQP-GLES2.functional.negative_api.shader.attach_shader
Dgles3-master.txt38321 dEQP-GLES3.functional.negative_api.shader.attach_shader
/external/deqp/android/cts/mnc/src/
Dgles31-master.txt15763 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.attach_shader
16058 dEQP-GLES31.functional.debug.negative_coverage.log.shader.attach_shader
16353 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.attach_shader
Dgles2-master.txt11650 dEQP-GLES2.functional.negative_api.shader.attach_shader
Dgles3-master.txt38321 dEQP-GLES3.functional.negative_api.shader.attach_shader
/external/deqp/android/cts/master/
Dgles31-master.txt16473 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.attach_shader
16898 dEQP-GLES31.functional.debug.negative_coverage.log.shader.attach_shader
17322 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.attach_shader
Dgles2-master.txt11532 dEQP-GLES2.functional.negative_api.shader.attach_shader
Dgles3-master.txt38662 dEQP-GLES3.functional.negative_api.shader.attach_shader