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/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp2513 static const deUint32 bindingPoints[] = in deleteBuffer() local
2526 for (int bindingNdx = 0; bindingNdx < DE_LENGTH_OF_ARRAY(bindingPoints); bindingNdx++) in deleteBuffer()
2528 if (getBufferBinding(bindingPoints[bindingNdx]) == buffer) in deleteBuffer()
2529 setBufferBinding(bindingPoints[bindingNdx], DE_NULL); in deleteBuffer()