Searched refs:blendMode (Results 1 – 14 of 14) sorted by relevance
240 BlendMode blendMode; member274 , blendMode (BLENDMODE_NONE) in FragmentOperationState()
870 if (state.blendMode == BLENDMODE_STANDARD) in render()894 else if (state.blendMode == BLENDMODE_ADVANCED) in render()917 DE_ASSERT(state.blendMode == BLENDMODE_NONE); in render()
593 fragOps.blendMode = rr::BLENDMODE_ADVANCED; in setBlendState()600 fragOps.blendMode = rr::BLENDMODE_STANDARD; in setBlendState()609 fragOps.blendMode = rr::BLENDMODE_STANDARD; in setBlendState()649 state.fragOps.blendMode = rr::BLENDMODE_STANDARD; in createRenderState()656 …state.fragOps.blendMode = (*(postCommonBlendState.enableBlend) ? state.fragOps.blendMode : rr::BLE… in createRenderState()658 …state.fragOps.blendMode = (*(info.getBlendState().enableBlend) ? state.fragOps.blendMode : rr::BLE… in createRenderState()660 …state.fragOps.blendMode = (*(preCommonBlendState.enableBlend) ? state.fragOps.blendMode : rr::BLEN… in createRenderState()662 state.fragOps.blendMode = rr::BLENDMODE_NONE; in createRenderState()667 state.fragOps.blendMode = rr::BLENDMODE_NONE; in createRenderState()
510 referenceState.blendMode = quadNdx == 0 ? rr::BLENDMODE_NONE : rr::BLENDMODE_ADVANCED; in iterate()
24 [image drawInRect:bounds blendMode:kCGBlendModeDestinationIn alpha:1.0f];
258 referenceState.blendMode = rr::BLENDMODE_NONE; in iterate()260 referenceState.blendMode = rr::BLENDMODE_STANDARD; in iterate()
104 dst.blendMode = src.blendEnabled ? rr::BLENDMODE_STANDARD : rr::BLENDMODE_NONE; in translateState()
398 dst.state.blendMode = rr::BLENDMODE_NONE; in translateCommand()
306 referenceState.blendMode = rr::BLENDMODE_NONE; in iterate()308 referenceState.blendMode = rr::BLENDMODE_STANDARD; in iterate()
927 renderState.fragOps.blendMode = rr::BLENDMODE_STANDARD; in verifyImage()
287 state.fragOps.blendMode = rr::BLENDMODE_STANDARD; in toReferenceRenderState()
4326 state.fragOps.blendMode = m_blendEnabled ? rr::BLENDMODE_STANDARD : rr::BLENDMODE_NONE; in drawWithReference()