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Searched refs:blendd (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
Dd3d11gears.cpp544 D3D11_BLEND_DESC blendd; in init() local
545 memset(&blendd, 0, sizeof(blendd)); in init()
546 blendd.RenderTarget[0].BlendEnable = TRUE; in init()
547 blendd.RenderTarget[0].BlendOp = blendd.RenderTarget[0].BlendOpAlpha in init()
549 blendd.RenderTarget[0].SrcBlend = blendd.RenderTarget[0].SrcBlendAlpha in init()
551 blendd.RenderTarget[0].DestBlend = blendd.RenderTarget[0].DestBlendAlpha in init()
553 blendd.RenderTarget[0].RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL; in init()
554 ensure(dev->CreateBlendState(&blendd, &blend)); in init()
/external/mesa3d/src/gallium/state_trackers/d3d1x/dxgi/src/
Ddxgi_native.cpp761 struct pipe_blend_state blendd; in dxgi_blitter() local
762 memset(&blendd, 0, sizeof(blendd)); in dxgi_blitter()
763 blendd.rt[0].colormask = PIPE_MASK_RGBA; in dxgi_blitter()
764 blend = pipe->create_blend_state(pipe, &blendd); in dxgi_blitter()
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
Dd3d11_context.h205 struct pipe_blend_state blendd; in init_context() local
206 memset(&blendd, 0, sizeof(blendd)); in init_context()
207 blendd.rt[0].colormask = 0xf; in init_context()
208 default_blend = pipe->create_blend_state(pipe, &blendd); in init_context()