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Searched refs:blendeq (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/svga/
Dsvga_pipe_blend.c100 blend->rt[i].blendeq = SVGA3D_BLENDEQ_SUBTRACT; in svga_create_blend_state()
106 blend->rt[i].blendeq = SVGA3D_BLENDEQ_MINIMUM; in svga_create_blend_state()
115 blend->rt[i].blendeq = SVGA3D_BLENDEQ_ADD; in svga_create_blend_state()
121 blend->rt[i].blendeq = SVGA3D_BLENDEQ_ADD; in svga_create_blend_state()
127 blend->rt[i].blendeq = SVGA3D_BLENDEQ_MAXIMUM; in svga_create_blend_state()
134 blend->rt[i].blendeq = SVGA3D_BLENDEQ_MINIMUM; in svga_create_blend_state()
140 blend->rt[i].blendeq = SVGA3D_BLENDEQ_MINIMUM; in svga_create_blend_state()
146 blend->rt[i].blendeq = SVGA3D_BLENDEQ_MINIMUM; in svga_create_blend_state()
153 blend->rt[i].blendeq = SVGA3D_BLENDEQ_MAXIMUM; in svga_create_blend_state()
159 blend->rt[i].blendeq = SVGA3D_BLENDEQ_MAXIMUM; in svga_create_blend_state()
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Dsvga_context.h98 uint8_t blendeq; member
Dsvga_state_rss.c97 EMIT_RS( svga, curr->rt[0].blendeq, BLENDEQUATION, fail ); in emit_rss()