Searched refs:computeID (Results 1 – 3 of 3) sorted by relevance
76 bool SkAnimateMaker::computeID(SkDisplayable* displayable, SkDisplayable* parent, SkString* newID) { in computeID() function in SkAnimateMaker281 bool success = computeID(original, nullptr, &newID); in resolveID()
49 bool computeID(SkDisplayable* displayable, SkDisplayable* parent, SkString* newID);
397 bool success = maker.computeID(scope, this, &newID); in enableCreate()