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Searched refs:computeUniqueKeyFragmentData32Cnt (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/
DGrPath.cpp25 int strokeDataCnt = stroke.computeUniqueKeyFragmentData32Cnt(); in compute_key_for_line_path()
47 int strokeDataCnt = stroke.computeUniqueKeyFragmentData32Cnt(); in compute_key_for_oval_path()
112 const int strokeDataCnt = stroke.computeUniqueKeyFragmentData32Cnt(); in compute_key_for_simple_path()
165 int strokeDataCnt = stroke.computeUniqueKeyFragmentData32Cnt(); in compute_key_for_general_path()
DGrStrokeInfo.cpp92 SkASSERT(this->computeUniqueKeyFragmentData32Cnt() == i); in asUniqueKeyFragment()
DGrStrokeInfo.h156 int computeUniqueKeyFragmentData32Cnt() const { in computeUniqueKeyFragmentData32Cnt() function
/external/skia/src/gpu/batches/
DGrTessellatingPathRenderer.cpp151 int strokeDataSize32 = fStroke.computeUniqueKeyFragmentData32Cnt(); in onPrepareDraws()
/external/skia/src/gpu/text/
DGrStencilAndCoverTextContext.cpp255 key.reset(1 + stroke.computeUniqueKeyFragmentData32Cnt()); in findOrCreateTextBlob()
412 int strokeDataCount = fStroke.computeUniqueKeyFragmentData32Cnt(); in TextRun()