Searched refs:conditionString (Results 1 – 2 of 2) sorted by relevance
200 SkString& conditionString) { in ifCondition() argument201 if (conditionString.size() == 0) in ifCondition()204 bool success = SkAnimatorScript::EvaluateInt(maker, this, conditionString.c_str(), &result); in ifCondition()209 SkDebugf("condition=%s ", conditionString.c_str()); in ifCondition()
54 SkString& conditionString);