Searched refs:default_texture (Results 1 – 2 of 2) sorted by relevance
265 if (st->default_texture) { in st_destroy_context_priv()266 st->ctx->Driver.DeleteTexture(st->ctx, st->default_texture); in st_destroy_context_priv()267 st->default_texture = NULL; in st_destroy_context_priv()
139 struct gl_texture_object *default_texture; member