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Searched refs:default_texture (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_context.c265 if (st->default_texture) { in st_destroy_context_priv()
266 st->ctx->Driver.DeleteTexture(st->ctx, st->default_texture); in st_destroy_context_priv()
267 st->default_texture = NULL; in st_destroy_context_priv()
Dst_context.h139 struct gl_texture_object *default_texture; member