Searched refs:depthRange (Results 1 – 21 of 21) sorted by relevance
394 ctx.depthRange(0, 1);
132 virtual void depthRange (double n, double f);
120 virtual void depthRange (double n, double f) = DE_NULL;
683 virtual void depthRange (double n, double f);
525 void GLContext::depthRange (double n, double f) in depthRange() function in sglr::GLContext
2828 void ReferenceContext::depthRange (double n, double f) in depthRange() function in sglr::ReferenceContext
127 glDepthRangeFunc depthRange; variable
65 gl->depthRange = (glDepthRangeFunc) loader->get("glDepthRange");
66 gl->depthRange = (glDepthRangeFunc) loader->get("glDepthRange");
68 gl->depthRange = (glDepthRangeFunc) loader->get("glDepthRange");
71 gl->depthRange = (glDepthRangeFunc) loader->get("glDepthRange");
78 gl->depthRange = (glDepthRangeFunc) loader->get("glDepthRange");
84 gl->depthRange = (glDepthRangeFunc) loader->get("glDepthRange");
83 gl->depthRange = (glDepthRangeFunc) loader->get("glDepthRange");
100 gl->depthRange = (glDepthRangeFunc) loader->get("glDepthRange");
91 gl->depthRange = (glDepthRangeFunc) loader->get("glDepthRange");
126 gl->depthRange = (glDepthRangeFunc) loader->get("glDepthRange");
980 gl->depthRange(near, far);
127 gl->depthRange = glDepthRange;
658 gl.depthRange (0.0, 1.0); in resetStateGLCore()
876 m_gl.depthRange(near, far);