Searched refs:devPathPtr (Results 1 – 3 of 3) sorted by relevance
/external/skia/src/gpu/ |
D | GrBlurUtils.cpp | 190 SkPath* devPathPtr = pathIsMutable ? pathPtr : tmpPath.init(); in draw_path_with_mask_filter() local 192 devPathPtr->setIsVolatile(true); in draw_path_with_mask_filter() 196 pathPtr->transform(viewMatrix, devPathPtr); in draw_path_with_mask_filter() 199 if (maskFilter->canFilterMaskGPU(SkRRect::MakeRect(devPathPtr->getBounds()), in draw_path_with_mask_filter() 216 *devPathPtr)) { in draw_path_with_mask_filter() 224 *devPathPtr, in draw_path_with_mask_filter() 247 clip, viewMatrix, *devPathPtr, in draw_path_with_mask_filter()
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/external/pdfium/core/src/fxge/skia/ |
D | fx_skia_device.cpp | 105 SkPath* devPathPtr = pathPtr; in DrawPath() local 120 proc(*devPathPtr, rect, blitter); in DrawPath()
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/external/skia/src/core/ |
D | SkDraw.cpp | 1104 SkPath* devPathPtr = pathIsMutable ? pathPtr : &tmpPath; in drawPath() local 1107 pathPtr->transform(*matrix, devPathPtr); in drawPath() 1121 if (paint->getMaskFilter()->filterPath(*devPathPtr, *fMatrix, *fRC, blitter, style)) { in drawPath() 1166 proc(*devPathPtr, *fRC, blitter); in drawPath()
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