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Searched refs:devPathPtr (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/
DGrBlurUtils.cpp190 SkPath* devPathPtr = pathIsMutable ? pathPtr : tmpPath.init(); in draw_path_with_mask_filter() local
192 devPathPtr->setIsVolatile(true); in draw_path_with_mask_filter()
196 pathPtr->transform(viewMatrix, devPathPtr); in draw_path_with_mask_filter()
199 if (maskFilter->canFilterMaskGPU(SkRRect::MakeRect(devPathPtr->getBounds()), in draw_path_with_mask_filter()
216 *devPathPtr)) { in draw_path_with_mask_filter()
224 *devPathPtr, in draw_path_with_mask_filter()
247 clip, viewMatrix, *devPathPtr, in draw_path_with_mask_filter()
/external/pdfium/core/src/fxge/skia/
Dfx_skia_device.cpp105 SkPath* devPathPtr = pathPtr; in DrawPath() local
120 proc(*devPathPtr, rect, blitter); in DrawPath()
/external/skia/src/core/
DSkDraw.cpp1104 SkPath* devPathPtr = pathIsMutable ? pathPtr : &tmpPath; in drawPath() local
1107 pathPtr->transform(*matrix, devPathPtr); in drawPath()
1121 if (paint->getMaskFilter()->filterPath(*devPathPtr, *fMatrix, *fRC, blitter, style)) { in drawPath()
1166 proc(*devPathPtr, *fRC, blitter); in drawPath()