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Searched refs:drawCoverage (Results 1 – 5 of 5) sorted by relevance

/external/skia/bench/
DCoverageBench.cpp27 DrawPathBench(bool drawCoverage) : fDrawCoverage(drawCoverage) { in DrawPathBench() argument
29 fName.printf("draw_coverage_%s", drawCoverage ? "true" : "false"); in DrawPathBench()
/external/skia/include/core/
DSkDraw.h128 bool pathIsMutable, bool drawCoverage,
/external/skia/src/core/
DSkBlitter.h131 bool drawCoverage = false);
DSkDraw.cpp54 const SkPaint& paint, bool drawCoverage = false) { in SkAutoBlitterChoose() argument
55 fBlitter = SkBlitter::Choose(dst, matrix, paint, &fAllocator, drawCoverage); in SkAutoBlitterChoose()
62 const SkPaint& paint, bool drawCoverage = false) { in choose() argument
64 fBlitter = SkBlitter::Choose(dst, matrix, paint, &fAllocator, drawCoverage); in choose()
1021 bool drawCoverage, SkBlitter* customBlitter) const { in drawPath() argument
1112 blitterStorage.choose(fDst, *fMatrix, *paint, drawCoverage); in drawPath()
DSkBlitter.cpp806 bool drawCoverage) { in Choose() argument
812 (drawCoverage && (kAlpha_8_SkColorType != device.colorType()))) { in Choose()
909 if (drawCoverage) { in Choose()