Searched refs:drawCoverage (Results 1 – 5 of 5) sorted by relevance
/external/skia/bench/ |
D | CoverageBench.cpp | 27 DrawPathBench(bool drawCoverage) : fDrawCoverage(drawCoverage) { in DrawPathBench() argument 29 fName.printf("draw_coverage_%s", drawCoverage ? "true" : "false"); in DrawPathBench()
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/external/skia/include/core/ |
D | SkDraw.h | 128 bool pathIsMutable, bool drawCoverage,
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/external/skia/src/core/ |
D | SkBlitter.h | 131 bool drawCoverage = false);
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D | SkDraw.cpp | 54 const SkPaint& paint, bool drawCoverage = false) { in SkAutoBlitterChoose() argument 55 fBlitter = SkBlitter::Choose(dst, matrix, paint, &fAllocator, drawCoverage); in SkAutoBlitterChoose() 62 const SkPaint& paint, bool drawCoverage = false) { in choose() argument 64 fBlitter = SkBlitter::Choose(dst, matrix, paint, &fAllocator, drawCoverage); in choose() 1021 bool drawCoverage, SkBlitter* customBlitter) const { in drawPath() argument 1112 blitterStorage.choose(fDst, *fMatrix, *paint, drawCoverage); in drawPath()
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D | SkBlitter.cpp | 806 bool drawCoverage) { in Choose() argument 812 (drawCoverage && (kAlpha_8_SkColorType != device.colorType()))) { in Choose() 909 if (drawCoverage) { in Choose()
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