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Searched refs:draw_llvm (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_llvm.h40 struct draw_llvm;
233 struct draw_llvm *llvm;
250 struct draw_llvm { struct
267 struct draw_llvm * argument
271 draw_llvm_destroy(struct draw_llvm *llvm);
274 draw_llvm_create_variant(struct draw_llvm *llvm,
282 draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store);
Ddraw_llvm.c62 draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *var,
343 struct draw_llvm *
346 struct draw_llvm *llvm; in draw_llvm_create()
348 llvm = CALLOC_STRUCT( draw_llvm ); in draw_llvm_create()
367 draw_llvm_destroy(struct draw_llvm *llvm) in draw_llvm_destroy()
378 draw_llvm_create_variant(struct draw_llvm *llvm, in draw_llvm_create_variant()
437 struct draw_llvm *llvm = variant->llvm; in generate_vs()
851 generate_clipmask(struct draw_llvm *llvm, in generate_clipmask()
1059 draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant, in draw_llvm_generate()
1313 draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store) in draw_llvm_make_variant_key()
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Ddraw_private.h50 struct draw_llvm;
309 struct draw_llvm *llvm;
Ddraw_pt_fetch_shade_pipeline_llvm.c55 struct draw_llvm *llvm;
/external/mesa3d/src/gallium/drivers/i915/
DTODO31 …t/back face. We need to add face support to lp_build_system_values_array and use it in draw_llvm.c.
/external/mesa3d/src/gallium/auxiliary/
DMakefile.sources189 draw/draw_llvm.c \