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Searched refs:dxgi_usage (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
Dd3d11_objects.h309 DXGI_USAGE dxgi_usage;
311 …source(GalliumD3D11Screen* device = 0, struct pipe_resource* resource = 0, unsigned dxgi_usage = 0)
312 : resource(resource), min_lod(0), dxgi_usage(dxgi_usage)
329 *out_usage = this->dxgi_usage;
349 …(GalliumD3D11Screen* device, struct pipe_resource* resource, const Desc& desc, unsigned dxgi_usage)
350 : GalliumD3D11Resource<Base>(device, resource, dxgi_usage), desc(desc)
377 …Screen* device, struct pipe_resource* resource, const D3D11_BUFFER_DESC& desc, unsigned dxgi_usage)
378 : GalliumD3D11BufferBase(device, resource, desc, dxgi_usage), so_target(0)
393 …Screen* device, struct pipe_resource* resource, const D3D10_BUFFER_DESC& desc, unsigned dxgi_usage)
394 : GalliumD3D10BufferBase(device, resource, desc, dxgi_usage)
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Dd3d11_screen.h771 DXGI_USAGE dxgi_usage, in create_resource()
826 if(dxgi_usage & DXGI_USAGE_BACK_BUFFER) in create_resource()
861 unsigned dxgi_usage = 0; in d3d_to_dxgi_usage() local
863 dxgi_usage |= DXGI_USAGE_RENDER_TARGET_OUTPUT; in d3d_to_dxgi_usage()
865 dxgi_usage |= DXGI_USAGE_SHADER_INPUT; in d3d_to_dxgi_usage()
868 dxgi_usage |= DXGI_USAGE_UNORDERED_ACCESS; in d3d_to_dxgi_usage()
871 dxgi_usage |= DXGI_USAGE_SHARED; in d3d_to_dxgi_usage()
872 return dxgi_usage; in d3d_to_dxgi_usage()
883 DXGI_USAGE dxgi_usage = d3d_to_dxgi_usage(desc->BindFlags, desc->MiscFlags); in CreateTexture1D() local
884 … desc->BindFlags, desc->CPUAccessFlags, desc->MiscFlags, initial_data, dxgi_usage, out_texture1d ?… in CreateTexture1D()
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