Searched refs:evalDynamicDepth (Results 1 – 1 of 1) sorted by relevance
432 static float evalDynamicDepth (const Vec2& coord) { return (coord.x()+coord.y())*0.5f; } in evalDynamicDepth() function488 "dynamic", "Dynamic depth write", evalDynamicDepth, in init()511 "uniform_conditional_write", "Uniform conditional write", evalDynamicDepth, in init()558 "write_in_function", "Uniform loop write", evalDynamicDepth, in init()