Searched refs:evalNoWrite (Results 1 – 1 of 1) sorted by relevance
433 static float evalNoWrite (const Vec2& coord) { return 1.0f - (coord.x()+coord.y())*0.5f; } in evalNoWrite() function455 "no_write", "No gl_FragDepth write", evalNoWrite, in init()500 "fragcoord_z", "gl_FragDepth write from gl_FragCoord.z", evalNoWrite, in init()