Searched refs:fDebugLoopCount (Results 1 – 3 of 3) sorted by relevance
288 for (int index = 0; index < (int) SK_ARRAY_COUNT(fDebugLoopCount); ++index) { in debugAddLoopCount()290 if (fDebugLoopCount[index] >= i->debugLoopCount(looper)) { in debugAddLoopCount()293 fDebugLoopCount[index] = i->debugLoopCount(looper); in debugAddLoopCount()308 for (int index = 0; index < (int) SK_ARRAY_COUNT(fDebugLoopCount); ++index) { in debugDoYourWorst()309 if (fDebugLoopCount[index] >= local->fDebugLoopCount[index]) { in debugDoYourWorst()312 fDebugLoopCount[index] = local->fDebugLoopCount[index]; in debugDoYourWorst()351 for (int index = 0; index < (int) SK_ARRAY_COUNT(fDebugLoopCount); ++index) { in debugLoopReport()352 SkDebugf("%s: %d\n", loops[index], fDebugLoopCount[index]); in debugLoopReport()361 sk_bzero(fDebugLoopCount, sizeof(fDebugLoopCount)); in debugResetLoopCounts()380 fDebugLoopCount[index]++; in debugBumpLoopCount()[all …]
29 sk_bzero(fDebugLoopCount, sizeof(fDebugLoopCount)); in SkIntersections()315 int fDebugLoopCount[3]; variable
157 int fDebugLoopCount[3]; variable