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Searched refs:fDrawIndex (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/animator/
DSkAnimateActive.cpp22 fMaxTime(0), fMaker(maker), fDrawIndex(0), fDrawMax(0) { in SkActive()
52 if (fDrawMax < fDrawIndex) in advance()
53 fDrawMax = fDrawIndex; in advance()
54 fDrawIndex += fAnimators.count(); in advance()
255 int activeTotal = fDrawIndex + animators; in initializeSave()
339 fDrawIndex = 0; in resetState()
356 index += fDrawIndex ; in restoreInterpolatorValues()
363 index += fDrawIndex ; in saveInterpolatorValues()
DSkAnimateActive.h32 void reset() { fDrawIndex = 0; } in reset()
74 int fDrawIndex; variable
DSkDisplayApply.cpp75 if (fActive->fDrawIndex == 0 && fActive->fDrawMax == 0) in activate()
464 int activeIndex = fActive->fDrawIndex + index; in endSave()
749 int activeIndex = fActive->fDrawIndex + index; in save()