Searched refs:fEllipseUniform (Results 1 – 1 of 1) sorted by relevance
276 GrGLSLProgramDataManager::UniformHandle fEllipseUniform; member in GLEllipseEffect289 fEllipseUniform = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()375 pdman.set4f(fEllipseUniform, ee.getCenter().fX, ee.getCenter().fY, invRXSqd, invRYSqd); in onSetData()