Searched refs:fFirstPreallocatedPathID (Results 1 – 2 of 2) sorted by relevance
74 this->deletePaths(fFirstPreallocatedPathID, fPreallocatedPathCount); in ~GrGLPathRendering()242 firstID = fFirstPreallocatedPathID; in genPaths()244 fFirstPreallocatedPathID += range; in genPaths()256 firstID == fFirstPreallocatedPathID + fPreallocatedPathCount) { in genPaths()257 firstID = fFirstPreallocatedPathID; in genPaths()259 fFirstPreallocatedPathID += range; in genPaths()265 this->deletePaths(fFirstPreallocatedPathID, fPreallocatedPathCount); in genPaths()267 fFirstPreallocatedPathID = firstID + range; in genPaths()277 this->deletePaths(fFirstPreallocatedPathID, fPreallocatedPathCount); in genPaths()
114 GrGLuint fFirstPreallocatedPathID; variable