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Searched refs:fHWBoundRenderTargetUniqueID (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLGpu.h121 fHWBoundRenderTargetUniqueID = SK_InvalidUniqueID; in invalidateBoundRenderTarget()
563 uint32_t fHWBoundRenderTargetUniqueID; variable
DGrGLGpu.cpp495 fHWBoundRenderTargetUniqueID = SK_InvalidUniqueID; in onResetContext()
1201 fHWBoundRenderTargetUniqueID = SK_InvalidUniqueID; in createRenderTargetObjects()
1456 fHWBoundRenderTargetUniqueID = SK_InvalidUniqueID; in getCompatibleStencilIndex()
2061 if (renderTarget->getUniqueID() != fHWBoundRenderTargetUniqueID) { in discard()
2062 fHWBoundRenderTargetUniqueID = SK_InvalidUniqueID; in discard()
2512 if (fHWBoundRenderTargetUniqueID != rtID) { in flushRenderTarget()
2528 fHWBoundRenderTargetUniqueID = rtID; in flushRenderTarget()
2721 fHWBoundRenderTargetUniqueID = SK_InvalidUniqueID; in onResolveRenderTarget()
3674 fHWBoundRenderTargetUniqueID = SK_InvalidUniqueID; in copySurfaceAsDraw()
3754 fHWBoundRenderTargetUniqueID = SK_InvalidUniqueID; in copySurfaceAsCopyTexSubImage()
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