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Searched refs:fInUV (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/batches/
DGrPLSPathRenderer.cpp474 const Attribute* inUV() const { return fInUV; } in inUV()
614 fInUV = &this->addVertexAttrib(Attribute("inUV", kVec2f_GrVertexAttribType, in PLSQuadEdgeEffect()
626 const Attribute* fInUV; member in PLSQuadEdgeEffect