Searched refs:fPosScale (Results 1 – 2 of 2) sorted by relevance
123 SkDEBUGCODE(rec[0].fPosScale = SK_FloatNaN;) // should never get used in LinearGradientContext()128 rec[i].fPosScale = 1.0f / diff; in LinearGradientContext()130 rec[i].fPosScale = 0; in LinearGradientContext()140 rec[i].fPosScale = scale; in LinearGradientContext()513 while (rec->fPos < tiledX || rec->fPosScale == 0) { in find_forward()529 while (tiledX < rec->fPos || rec[1].fPosScale == 0) { in find_backward()577 const float scale = rec[1].fPosScale; in lerp_color()685 const float scale = r[1].fPosScale; in shade4_dx_clamp()
47 float fPosScale; member