Searched refs:fShouldStroke (Results 1 – 4 of 4) sorted by relevance
44 fShouldStroke = false; in init()47 fShouldStroke = fStroke.needToApply(); in init()67 } else if (fShouldStroke) { in onInitPath()
45 bool shouldStroke() const { return fShouldStroke; } in shouldStroke()61 bool fShouldStroke; variable
39 bool shouldStroke() const { return fShouldStroke; } in shouldStroke()50 bool fShouldStroke; variable
269 fShouldStroke = false; in GrGLPath()308 fShouldStroke = stroke->needToApply(); in GrGLPath()315 if (fShouldStroke) { in GrGLPath()