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Searched refs:fTextureUniform (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLGpu.h575 GrGLint fTextureUniform; member
DGrGLGpu.cpp3474 GL_CALL_RET(fCopyPrograms[i].fTextureUniform, in createCopyPrograms()
3725 GL_CALL(Uniform1i(fCopyPrograms[progIdx].fTextureUniform, 0)); in copySurfaceAsDraw()