Searched refs:filteredBitmap (Results 1 – 2 of 2) sorted by relevance
/external/skia/src/gpu/ |
D | GrLayerHoister.cpp | 288 SkBitmap filteredBitmap; in FilterLayer() local 312 &filteredBitmap, &offset)) { in FilterLayer() 317 SkIRect newRect = SkIRect::MakeWH(filteredBitmap.width(), filteredBitmap.height()); in FilterLayer() 318 layer->setTexture(filteredBitmap.getTexture(), newRect, false); in FilterLayer()
|
D | SkGpuDevice.cpp | 1225 SkBitmap filteredBitmap; in drawSprite() local 1236 if (this->filterTexture(fContext, texture, w, h, filter, ctx, &filteredBitmap, in drawSprite() 1238 texture = (GrTexture*) filteredBitmap.getTexture(); in drawSprite() 1239 w = filteredBitmap.width(); in drawSprite() 1240 h = filteredBitmap.height(); in drawSprite() 1385 SkBitmap filteredBitmap; in drawDevice() local 1397 filter, ctx, &filteredBitmap, &offset)) { in drawDevice() 1398 devTex = filteredBitmap.getTexture(); in drawDevice() 1399 w = filteredBitmap.width(); in drawDevice() 1400 h = filteredBitmap.height(); in drawDevice()
|