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Searched refs:filteredBitmap (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/
DGrLayerHoister.cpp288 SkBitmap filteredBitmap; in FilterLayer() local
312 &filteredBitmap, &offset)) { in FilterLayer()
317 SkIRect newRect = SkIRect::MakeWH(filteredBitmap.width(), filteredBitmap.height()); in FilterLayer()
318 layer->setTexture(filteredBitmap.getTexture(), newRect, false); in FilterLayer()
DSkGpuDevice.cpp1225 SkBitmap filteredBitmap; in drawSprite() local
1236 if (this->filterTexture(fContext, texture, w, h, filter, ctx, &filteredBitmap, in drawSprite()
1238 texture = (GrTexture*) filteredBitmap.getTexture(); in drawSprite()
1239 w = filteredBitmap.width(); in drawSprite()
1240 h = filteredBitmap.height(); in drawSprite()
1385 SkBitmap filteredBitmap; in drawDevice() local
1397 filter, ctx, &filteredBitmap, &offset)) { in drawDevice()
1398 devTex = filteredBitmap.getTexture(); in drawDevice()
1399 w = filteredBitmap.width(); in drawDevice()
1400 h = filteredBitmap.height(); in drawDevice()