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Searched refs:fragmentInterpolation (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fSeparateShaderTests.cpp306 …nterpolation (VaryingInterpolation vertexInterpolation, VaryingInterpolation fragmentInterpolation) in isSSOCompatibleInterpolation() argument
311 DE_ASSERT(fragmentInterpolation != VARYINGINTERPOLATION_RANDOM); in isSSOCompatibleInterpolation()
312 DE_ASSERT(fragmentInterpolation < VARYINGINTERPOLATION_LAST); in isSSOCompatibleInterpolation()
318 …const bool isSmoothFrag = (fragmentInterpolation == VARYINGINTERPOLATION_SMOOTH) || //!< triv… in isSSOCompatibleInterpolation()
319 … (fragmentInterpolation == VARYINGINTERPOLATION_DEFAULT) || //!< default to smooth in isSSOCompatibleInterpolation()
320 …(fragmentInterpolation == VARYINGINTERPOLATION_CENTROID); //!< default to smooth, ignore storage in isSSOCompatibleInterpolation()
795 …const VaryingInterpolation fragmentInterpolation = getVaryingInterpolation(varyings.frgInputs[ndx]… in varyingsValid() local
797 if (!isSSOCompatibleInterpolation(vertexInterpolation, fragmentInterpolation)) in varyingsValid()