Searched refs:frgSource (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fSeparateShaderTests.cpp | 1035 const string* frgSource, 1091 const string* frgSource, in createShaderProgram() argument 1098 if (frgSource != DE_NULL) in createShaderProgram() 1099 sources << FragmentSource(*frgSource); in createShaderProgram() 1199 const string frgSource = genFrgShaderSrc(initFrgSeed, m_varyings.frgInputs, in createPipeline() local 1220 fullProg = createShaderProgram(&vtxSource, &frgSource, true); in createPipeline() 1235 frgProg = createSingleShaderProgram(glu::SHADERTYPE_FRAGMENT, frgSource); in createPipeline()
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/external/deqp/modules/glshared/ |
D | glsScissorTests.cpp | 135 const string frgSource = "${VERSION}\n" in genShaders() local 165 …(tcu::StringTemplate(vtxSource).specialize(params), tcu::StringTemplate(frgSource).specialize(para… in genShaders()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderStateQueryTests.cpp | 1230 …const char* frgSource = (m_buildErrorType == BUILDERROR_COMPILE) ? (brokenShader) : (linkErrorFrgS… in test() local 1236 glShaderSource(shaderFrag, 1, &frgSource, DE_NULL); in test()
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