Searched refs:fs_source (Results 1 – 1 of 1) sorted by relevance
1883 const char *fs_source = in meta_glsl_clear_init() local1927 _mesa_ShaderSourceARB(fs, 1, &fs_source, NULL); in meta_glsl_clear_init()3091 char *fs_source; in setup_glsl_generate_mipmap() local3149 fs_source = ralloc_asprintf(mem_ctx, fs_template, in setup_glsl_generate_mipmap()3177 fs_source = ralloc_asprintf(mem_ctx, fs_template, in setup_glsl_generate_mipmap()3183 fs = compile_shader_with_debug(ctx, GL_FRAGMENT_SHADER, fs_source); in setup_glsl_generate_mipmap()