Searched refs:fxz (Results 1 – 2 of 2) sorted by relevance
1772 float fxz[] = { ai / 500.0f + fy, fy - bi / 200.0f };1776 if (fxz[j] <= fThresh)1777 fxz[j] = (fxz[j] - 16.0f / 116.0f) / 7.787f;1779 fxz[j] = fxz[j] * fxz[j] * fxz[j];1781 float x = fxz[0], z = fxz[1];
5272 float fxz[] = { ai / 500.0f + fy, fy - bi / 200.0f }; in operator ()() local5275 if (fxz[j] <= fThresh) in operator ()()5276 fxz[j] = (fxz[j] - 16.0f / 116.0f) / 7.787f; in operator ()()5278 fxz[j] = fxz[j] * fxz[j] * fxz[j]; in operator ()()5281 float x = fxz[0], z = fxz[1]; in operator ()()