Searched refs:genEnabled (Results 1 – 1 of 1) sorted by relevance
633 const GLbitfield genEnabled = enable->TexGen[i]; in pop_enable_group() local657 if (ctx->Texture.Unit[i].TexGenEnabled != genEnabled) { in pop_enable_group()659 _mesa_set_enable(ctx, GL_TEXTURE_GEN_S, !!(genEnabled & S_BIT)); in pop_enable_group()660 _mesa_set_enable(ctx, GL_TEXTURE_GEN_T, !!(genEnabled & T_BIT)); in pop_enable_group()661 _mesa_set_enable(ctx, GL_TEXTURE_GEN_R, !!(genEnabled & R_BIT)); in pop_enable_group()662 _mesa_set_enable(ctx, GL_TEXTURE_GEN_Q, !!(genEnabled & Q_BIT)); in pop_enable_group()