Searched refs:genVertexArrays (Results 1 – 25 of 41) sorted by relevance
12
/external/deqp/framework/opengl/ |
D | gluObjectWrapper.cpp | 78 { "vertex array", &glw::Functions::genVertexArrays, &glw::Functions::deleteVertexArrays },
|
D | gluES3PlusWrapperFuncs.inl | 105 dst->genVertexArrays = src.genVertexArrays;
|
D | gluES3PlusWrapperContext.cpp | 91 gl.genVertexArrays(1, &defaultVAO); in Context()
|
/external/deqp/framework/opengl/simplereference/ |
D | sglrContextUtil.cpp | 69 ctx.genVertexArrays(1, &vaoID); in drawQuadWithVaoBuffers()
|
D | sglrGLContext.hpp | 155 virtual void genVertexArrays (int numArrays, deUint32* vertexArrays);
|
D | sglrContext.hpp | 143 virtual void genVertexArrays (int numArrays, deUint32* vertexArrays) = DE_NULL;
|
/external/deqp/modules/gles31/functional/ |
D | es31fFboNoAttachmentTests.cpp | 126 gl.genVertexArrays(1, &vertexArray); in checkFramebufferSize() 226 gl.genVertexArrays(1, &vertexArray); in checkFramebufferRenderable()
|
D | es31fMultisampleShaderRenderCase.cpp | 149 gl.genVertexArrays(1, &m_renderVao); in init() 175 gl.genVertexArrays(1, &m_resolveVao); in init()
|
D | es31fDrawTests.cpp | 852 ctx.genVertexArrays(1, &vaoID); in renderTo() 1499 gl.genVertexArrays(1, &vaoID); in renderTo() 2334 gl.genVertexArrays(1, &vaoID); in iterate() 2502 gl.genVertexArrays(1, &vaoID); in iterate() 2633 gl.genVertexArrays(1, &vaoID); in iterate()
|
D | es31fTextureMultisampleTests.cpp | 217 gl.genVertexArrays (1, &m_vaoID); in init() 655 gl.genVertexArrays (1, &m_vaoID); in init()
|
/external/deqp/modules/glshared/ |
D | glsShaderPerformanceMeasurer.cpp | 150 gl.genVertexArrays(1, &m_vao); in init()
|
D | glsBufferTestUtil.cpp | 459 gl.genVertexArrays(1, &m_vao); in VertexArrayVerifier() 697 gl.genVertexArrays(1, &m_vao); in IndexArrayVerifier()
|
D | glsStateChangePerfTestCases.cpp | 473 gl.genVertexArrays(1, &vertexArray); in requireVertexArrays()
|
/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 93 gl->genVertexArrays = &glGenVertexArrays;
|
D | glwInitES31Direct.inl | 105 gl->genVertexArrays = &glGenVertexArrays;
|
D | glwInitES32Direct.inl | 121 gl->genVertexArrays = &glGenVertexArrays;
|
D | glwFunctions.inl | 188 glGenVertexArraysFunc genVertexArrays; variable
|
D | glwInitES30.inl | 93 gl->genVertexArrays = (glGenVertexArraysFunc) loader->get("glGenVertexArrays");
|
D | glwInitGL30.inl | 95 gl->genVertexArrays = (glGenVertexArraysFunc) loader->get("glGenVertexArrays");
|
D | glwInitGL31.inl | 98 gl->genVertexArrays = (glGenVertexArraysFunc) loader->get("glGenVertexArrays");
|
D | glwInitGL32.inl | 105 gl->genVertexArrays = (glGenVertexArraysFunc) loader->get("glGenVertexArrays");
|
D | glwInitES31.inl | 105 gl->genVertexArrays = (glGenVertexArraysFunc) loader->get("glGenVertexArrays");
|
D | glwInitGL33.inl | 109 gl->genVertexArrays = (glGenVertexArraysFunc) loader->get("glGenVertexArrays");
|
/external/deqp/modules/gles31/stress/ |
D | es31sVertexAttributeBindingTests.cpp | 168 m_context.getRenderContext().getFunctions().genVertexArrays(1, &m_vao); in init()
|
/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 188 gl->genVertexArrays = glGenVertexArrays;
|
12