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Searched refs:getArrayBuffer (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/debug/
DGrGLCreateDebugInterface.cpp90 buffer = GrDebugGL::getInstance()->getArrayBuffer(); in debugGLBufferData()
600 if (GrDebugGL::getInstance()->getArrayBuffer() && in debugGLDeleteBuffers()
601 ids[i] == GrDebugGL::getInstance()->getArrayBuffer()->getID()) { in debugGLDeleteBuffers()
638 buffer = GrDebugGL::getInstance()->getArrayBuffer(); in debugGLMapBufferRange()
665 buffer = GrDebugGL::getInstance()->getArrayBuffer(); in debugGLMapBuffer()
689 buffer = GrDebugGL::getInstance()->getArrayBuffer(); in debugGLUnmapBuffer()
718 buffer = GrDebugGL::getInstance()->getArrayBuffer(); in debugGLFlushMappedBufferRange()
749 buffer = GrDebugGL::getInstance()->getArrayBuffer(); in debugGLGetBufferParameteriv()
DGrDebugGL.h63 GrBufferObj *getArrayBuffer() { return fArrayBuffer; } in getArrayBuffer() function