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Searched refs:getDepthBound (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/gl/debug/
DGrFrameBufferObj.cpp34 GrAlwaysAssert(fDepthBuffer->getDepthBound(this)); in setDepth()
45 GrAlwaysAssert(!fDepthBuffer->getDepthBound(this)); in setDepth()
DGrFBBindableObj.h54 bool getDepthBound(GrFakeRefObj *referee) const { in getDepthBound() function
58 bool getDepthBound() const { in getDepthBound() function
DGrGLCreateDebugInterface.cpp370 GrAlwaysAssert(!buffer->getDepthBound()); in debugGLDeleteRenderbuffers()