Searched refs:getPaintAlpha (Results 1 – 9 of 9) sorted by relevance
174 uint8_t getPaintAlpha() const { return fPaintAlpha; } in getPaintAlpha() function
138 unsigned scale = SkAlpha255To256(this->getPaintAlpha()); in shadeSpan()
114 if (fState->fPixmap.isOpaque() && (255 == this->getPaintAlpha())) { in BitmapProcShaderContext()
436 if (isOpaque && (255 == this->getPaintAlpha())) { in LightingShaderContext()
1779 const int alphaScale = Sk255To256(this->getPaintAlpha()); in shadeSpan()
121 if (shader.fColorsAreOpaque && this->getPaintAlpha() == SK_AlphaOPAQUE) { in GradientShaderBase4fContext()
302 , fCache(shader.refCache(getPaintAlpha(), fDither)) in GradientShaderBaseContext()312 unsigned paintAlpha = this->getPaintAlpha(); in GradientShaderBaseContext()
410 turbulenceFunctionResult *= SkIntToScalar(getPaintAlpha()) / 255; in calculateTurbulenceValueForPoint()
478 turbulenceFunctionResult *= SkIntToScalar(getPaintAlpha()) / 255; in calculateTurbulenceValueForPoint()