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Searched refs:getViewport (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLRenderTarget.h39 const GrGLIRect& getViewport() const { return fViewport; } in getViewport() function
DGrGLPathRendering.cpp108 gpu->flushScissor(*args.fScissor, rt->getViewport(), rt->origin()); in onStencilPath()
DGrGLGpu.cpp1825 this->flushScissor(pipeline.getScissorState(), glRT->getViewport(), glRT->origin()); in flushGLState()
2038 this->flushScissor(scissorState, glRT->getViewport(), glRT->origin()); in onClear()
2148 this->flushScissor(scissorState, glRT->getViewport(), glRT->origin()); in onClearStencilClip()
2402 const GrGLIRect& glvp = renderTarget->getViewport(); in onReadPixels()
2529 this->flushViewport(target->getViewport()); in flushRenderTarget()
2722 const GrGLIRect& vp = rt->getViewport(); in onResolveRenderTarget()
3257 *viewport = rt->getViewport(); in bindSurfaceFBOForCopy()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp797 const tcu::IVec4& getViewport (void) const { return m_viewport; } in getViewport() function in sglr::ReferenceContext