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Searched refs:glGetActiveSubroutineName (Results 1 – 13 of 13) sorted by relevance

/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl193 gl->getActiveSubroutineName = glGetActiveSubroutineName;
DtcuNullRenderContextFuncs.inl1502 GLW_APICALL void GLW_APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint … function
/external/deqp/framework/opengl/wrapper/
DglwInitGL40.inl125 …iveSubroutineName = (glGetActiveSubroutineNameFunc) loader->get("glGetActiveSubroutineName");
DglwInitGL42.inl141 …ubroutineName = (glGetActiveSubroutineNameFunc) loader->get("glGetActiveSubroutineName");
DglwInitGL41.inl134 …iveSubroutineName = (glGetActiveSubroutineNameFunc) loader->get("glGetActiveSubroutineName");
DglwInitGL44.inl160 …ubroutineName = (glGetActiveSubroutineNameFunc) loader->get("glGetActiveSubroutineName");
DglwInitGL43.inl151 …ubroutineName = (glGetActiveSubroutineNameFunc) loader->get("glGetActiveSubroutineName");
DglwInitGL45.inl190 …ubroutineName = (glGetActiveSubroutineNameFunc) loader->get("glGetActiveSubroutineName");
DglwApi.inl193 #define glGetActiveSubroutineName glwGetActiveSubroutineName macro
/external/mesa3d/include/GL/
Dgl_mangle.h583 #define glGetActiveSubroutineName MANGLE(GetActiveSubroutineName) macro
Dglext.h8132 GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLs…
/external/deqp/framework/opengl/
DgluCallLogWrapperApi.inl193 void glGetActiveSubroutineName (glw::GLuint program, glw::GLenum shadertype, glw::GLuint i…
DgluCallLogWrapper.inl1353 void CallLogWrapper::glGetActiveSubroutineName (glw::GLuint program, glw::GLenum shadertype, glw::G… function in CallLogWrapper
1356 …m_log << TestLog::Message << "glGetActiveSubroutineName(" << program << ", " << toHex(shadertype) …